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API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRenderer.h |
| Include | #include "LandscapeEditLayerRenderer.h" |
Syntax
namespace UE
{
namespace Landscape
{
namespace EditLayers
{
enum EWeightmapPaintLayerFlags
{
IsVisibilityLayer = (1 << 0),
IsWeightBlended = (1 << 1),
None = 0,
}
}
}
}
Values
| Name | Description |
|---|---|
| IsVisibilityLayer | |
| IsWeightBlended | |
| None |
Remarks
Must match EWeightmapPaintLayerFlags in LandscapeLayersWeightmapsPS.usf / LandscapeEditLayersWeightmapsPS.usf.