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API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRenderer.h |
| Include | #include "LandscapeEditLayerRenderer.h" |
Syntax
namespace UE
{
namespace Landscape
{
namespace EditLayers
{
enum EWeightmapBlendMode
{
Additive = 0,
Subtractive,
Num,
}
}
}
}
Values
| Name | Description |
|---|---|
| Additive | |
| Subtractive | |
| Num |
Remarks
Must match EEditLayerWeightmapBlendMode in LandscapeLayersWeightmapsPS.usf / LandscapeEditLayersWeightmapsPS.usf.