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Specifies a set of edges or neighbors.
| Name | UE::Landscape::EDirectionFlags |
| Type | enum |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeEdgeFixup.h |
| Include Path | #include "LandscapeEdgeFixup.h" |
Syntax
namespace UE
{
namespace Landscape
{
enum EDirectionFlags
{
Bottom = 0x00000001,
BottomRight = 0x00000002,
Right = 0x00000004,
TopRight = 0x00000008,
Top = 0x00000010,
TopLeft = 0x00000020,
Left = 0x00000040,
BottomLeft = 0x00000080,
None = 0,
AllCorners = BottomRight | TopRight | TopLeft | BottomLeft,
AllEdges = Bottom | Right | Top | Left,
All = AllEdges | AllCorners,
}
}
}
Values
| Name | Remarks |
|---|---|
| Bottom | |
| BottomRight | |
| Right | |
| TopRight | |
| Top | |
| TopLeft | |
| Left | |
| BottomLeft | |
| None | |
| AllCorners | |
| AllEdges | |
| All |