Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/Materials > API/Runtime/Landscape/Materials/UMaterialExpressionLandscapeVisi-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeVisibilityMask.h |
| Include | #include "Materials/MaterialExpressionLandscapeVisibilityMask.h" |
Syntax
static ParameterName = FName("LANDSCAPE_VISIBILITY");