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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/Materials > API/Runtime/Landscape/Materials/UMaterialExpressionLandscapeLaye-_3
- UObject::PostLoad()
- UMaterialExpression::PostLoad()
- UMaterialExpressionLandscapeLayerSwitch::PostLoad()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h |
| Include | #include "Materials/MaterialExpressionLandscapeLayerSwitch.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSwitch.cpp |
virtual void PostLoad&40;&41;
Remarks
Do any object-specific cleanup required immediately after loading an object, and immediately after any undo/redo.