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Unreal Engine C++ API Reference > Runtime > Landscape > Materials > UMaterialExpressionLandscapeLayerSwitch
- UMaterialExpression::IsResultMaterialAttributes()
- UMaterialExpressionLandscapeLayerSwitch::IsResultMaterialAttributes()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h |
Include | #include "Materials/MaterialExpressionLandscapeLayerSwitch.h" |
Source | /Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapeLayerSwitch.cpp |
virtual bool IsResultMaterialAttributes
&40;
int32 OutputIndex
&41;
Remarks
Marks certain expression types as outputting material attributes. Allows the material editor preview material to know if it should use its material attributes pin.