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Unreal Engine C++ API Reference > Runtime > Landscape > Materials > UMaterialExpressionLandscapeLayerSwitch
- UMaterialExpression::CanReferenceTexture()
- UMaterialExpressionLandscapeLayerSwitch::CanReferenceTexture()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerSwitch.h |
Include | #include "Materials/MaterialExpressionLandscapeLayerSwitch.h" |
virtual bool CanReferenceTexture&40;&41; const
Remarks
Returns true if GetReferencedTexture() can ever return a valid pointer.