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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/Materials > API/Runtime/Landscape/Materials/UMaterialExpressionLandscapeLaye- > API/Runtime/Landscape/Materials/UMaterialExpressionLandscapeLaye-/Compile
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapeLayerBlend.h |
| Include | #include "Materials/MaterialExpressionLandscapeLayerBlend.h" |
int32 Compile
&40;
class FMaterialCompiler &42; Compiler,
int32 OutputIndex,
bool bForPreview
&41;