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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/Materials > API/Runtime/Landscape/Materials/UMaterialExpress-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h |
| Include | #include "Materials/MaterialExpressionLandscapePhysicalMaterialOutput.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Materials/MaterialExpressionLandscapePhysicalMaterialOutput.cpp |
virtual int32 Compile
(
class FMaterialCompiler * Compiler,
int32 OutputIndex
)