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UE::Landscape::EditLayers::FMergeRenderContext * |
MergeRenderContext |
Merge context |
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FIntRect |
RenderAreaSectionRect |
SectionRect (i.e. landscape vertex coordinates, in landscape space) that corresponds to this render area |
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FTransform |
RenderAreaWorldTransform |
TODO [jonathan.bard] Verify that scale is correct. |
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UE::Landscape::EditLayers::FEditLayerRendererState |
RendererState |
Full state for the renderer involved in this step. |
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TArray< ULandscapeLayerInfoObject * > |
RenderGroupTargetLayerInfos |
List of target layer info objects being involved in this step (same size as RenderGroupTargetLayerNames) |
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TArray< FName > |
RenderGroupTargetLayerNames |
List of target layers being involved in this step |
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TArray< UE::Landscape::EditLayers::FComponentMergeRenderInfo > |
SortedComponentMergeRenderInfos |
List of components (with additional info) to render |