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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ILandscapeBrushR-
Description
In global merge mode, this function is called in the same places that FLandscapeLayerBrush::RenderLayer(BrushParameters) is called. This function calls the virtual InitializeAsBlueprintBrush and RenderLayerAsBlueprintBrush functions, which are equivalent to a blueprint brush actor's Initialize_Native and RenderLayer_Native.
| Name | RenderAsBlueprintBrush |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/GlobalMergeLegacySupportUtil.h |
| Include Path | #include "GlobalMergeLegacySupportUtil.h" |
UTextureRenderTarget2D * RenderAsBlueprintBrush
(
const FLandscapeBrushParameters & InParameters,
const FTransform & LandscapeTransform
)