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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/IEditLayerRendererProvider
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRenderer.h |
| Include | #include "LandscapeEditLayerRenderer.h" |
virtual TArray< FEditLayerRendererState > GetEditLayerRendererStates
(
const ULandscapeInfo * InLandscapeInfo,
bool bInSkipBrush
)
Remarks
GetEditLayerRendererStates returns a list of renderers that this provider can provide, along with their current state. The state can then be manipulated at will by the user to enable/disable renderers selectively a list of renderer states (i.e. a ILandscapeEditLayerRenderer and its current state) to be processed in that order by the merge operation
Parameters
| Name | Description |
|---|---|
| InLandscapeInfo | ULandscapeInfo containing information about the landscape affected by this renderer |