Navigation
API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include | #include "LandscapeComponent.h" |
Syntax
struct FWeightmapLayerAllocationInfo
Remarks
Stores information about which weightmap texture and channel each layer is stored
Variables
| Type | Name | Description | |
|---|---|---|---|
| TObjectPtr< ULandscapeLayerInfoObject > | LayerInfo | ||
| uint8 | WeightmapTextureChannel | ||
| uint8 | WeightmapTextureIndex |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FWeightmapLayerAllocationInfo
(
ULandscapeLayerInfoObject* InLayerInfo |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Free () |
||
| uint32 | GetHash () |
||
| FName | GetLayerName () |
||
| bool | IsAllocated () |
Operators
| Type | Name | Description | |
|---|---|---|---|
| bool | operator==
(
const FWeightmapLayerAllocationInfo& RHS |