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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FRDGBuilderRecorder
Description
Stops recording commands. A call to Flush is needed to ensure any pending command is flushed to the render thread (use StopRecordingAndFlush to do both)
| Name | StopRecording |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeUtils.h |
| Include Path | #include "LandscapeUtils.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeUtils.cpp |
void StopRecording()