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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FRDGBuilderRecorder
| Name | FRDGExternalTextureAccessFinal |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeUtils.h |
| Include Path | #include "LandscapeUtils.h" |
Syntax
struct FRDGExternalTextureAccessFinal
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Access | ERHIAccess | LandscapeUtils.h | ||
| TextureResource | FTextureResource * | LandscapeUtils.h |