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API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRenderer.h |
| Include | #include "LandscapeEditLayerRenderer.h" |
Syntax
class FOutputWorldArea
Remarks
Describes the output area needed where a given edit layer renderer's render item writes: this allows to define the components of landscape that need to be processed and allows to divide the work into batches
Constructors
No constructors are accessible with public or protected access.
Functions
| Type | Name | Description | |
|---|---|---|---|
| FBox | ComputeWorldAreaAABB
(
const FTransform& InComponentTransform, |
||
| FOOBox2D | ComputeWorldAreaOOBB
(
const FTransform& InComponentTransform, |
||
| FOutputWorldArea | |||
| FOutputWorldArea | CreateOOBox
(
const FOOBox2D& InOOBox |
||
| FOutputWorldArea | CreateSpecificComponent
(
const FIntPoint& InComponentKey |
||
| const FOOBox2D & | GetOOBox () |
In the EType::OOBox case, returns the OOBox | |
| const FIntPoint & | In the EType::SpecificComponent case, returns the component's coordinates | ||
| EType | GetType () |
Enums
| Type | Name | Description | |
|---|---|---|---|
| EType |