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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FMergeRenderContext
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRenderer.h |
| Include | #include "LandscapeEditLayerRenderer.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayerRenderer.cpp |
void RenderExpandedRenderTarget
(
const FMergeRenderBatch & InRenderBatch
)
Remarks
Duplicates the vertex data from the (sub-)sections of the batch, assuming GetBlendRenderTargetRead() is the RT that is read from and GetBlendRenderTargetWrite() the one that is written to