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Unreal Engine C++ API Reference > Runtime > Landscape > FLandscapeVertexBufferMobile
- FRenderResource::InitRHI()
- FLandscapeVertexBufferMobile::InitRHI()
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRenderMobile.h |
Include | #include "LandscapeRenderMobile.h" |
virtual void InitRHI
&40;
FRHICommandListBase & RHICmdList
&41;
Remarks
Initialize the RHI for this rendering resource