Navigation
API > API/Runtime > API/Runtime/Landscape
Inheritance Hierarchy
- FLandscapeTextureDataInterface
- FLandscapeEditDataInterface
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include | #include "LandscapeEdit.h" |
Syntax
struct FLandscapeTextureDataInterface
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLandscapeTextureDataInterface
(
bool bInUploadTextureChangesToGPU |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | CopyTextureChannel
(
UTexture2D* Dest, |
Texture bulk operations for weightmap reallocation. | |
| void | CopyTextureFromHeightmap
(
UTexture2D* Dest, |
||
| void | CopyTextureFromHeightmap
(
UTexture2D* Dest, |
||
| void | CopyTextureFromWeightmap
(
UTexture2D* Dest, |
||
| void | CopyTextureFromWeightmap
(
UTexture2D* Dest, |
||
| bool | EqualTextureValue
(
UTexture2D* Src, |
||
| bool | EqualTextureValueTempl
(
UTexture2D* Src, |
||
| void | Flush () |
Flush texture updates. | |
| bool | |||
| FLandscapeTextureDataInfo * | GetTextureDataInfo
(
UTexture2D* Texture |
Texture data access. | |
| void | SetShouldDirtyPackage
(
bool bValue |
||
| void | SetTextureValue
(
UTexture2D* Dest, |
||
| void | SetTextureValueTempl
(
UTexture2D* Dest, |
||
| void | ZeroTexture
(
UTexture2D* Dest |
||
| void | ZeroTextureChannel
(
UTexture2D* Dest, |