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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeTextureDataInterface
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
Include | #include "LandscapeEdit.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
FLandscapeTextureDataInterface
&40;
bool bInUploadTextureChangesToGPU
&41;