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Unreal Engine C++ API Reference > Runtime > Landscape > FLandscapeTextureDataInterface
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
Include | #include "LandscapeEdit.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
template<typename TData>
void SetTextureValueTempl
&40;
UTexture2D &42; Dest,
TData Value
&41;