Navigation
Unreal Engine C++ API Reference > Runtime > Landscape > FLandscapeTextureDataInterface > CopyTextureFromWeightmap
References
Module | Landscape |
Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
Include | #include "LandscapeEdit.h" |
Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
void CopyTextureFromWeightmap
&40;
UTexture2D &42; Dest,
int32 DestChannel,
ULandscapeComponent &42; Comp,
ULandscapeLayerInfoObject &42; LayerInfo
&41;