Navigation
API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include | #include "LandscapeEdit.h" |
Syntax
struct FLandscapeTextureDataInfo
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLandscapeTextureDataInfo
(
UTexture2D* InTexture, |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | AddMipUpdateRegion
(
int32 MipNum, |
||
| void * | GetMipData
(
int32 MipNum |
||
| int32 | GetMipSizeX
(
int32 MipNum |
||
| int32 | GetMipSizeY
(
int32 MipNum |
||
| int32 | NumMips () |
||
| bool | Returns true if we need to block on the render thread before unlocking the mip data |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FMipInfo |