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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeTexture2DMipMap
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeTextureStorageProvider.h |
| Include | #include "LandscapeTextureStorageProvider.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeTextureStorageProvider.cpp |
void Serialize
&40;
FArchive & Ar,
UObject &42; Owner,
uint32 SaveOverrideFlags
&41;