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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeStaticLightingMesh
- FStaticLightingMesh::GetTriangle()
- FLandscapeStaticLightingMesh::GetTriangle()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeLight.h |
| Include | #include "LandscapeLight.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeLight.cpp |
virtual void GetTriangle
&40;
int32 TriangleIndex,
FStaticLightingVertex & OutV0,
FStaticLightingVertex & OutV1,
FStaticLightingVertex & OutV2
&41; const
Remarks
Accesses a triangle.
Parameters
| Name | Description |
|---|---|
| TriangleIndex | The triangle to access. |
| OutV0 | Upon return, should contain the first vertex of the triangle. |
| OutV1 | Upon return, should contain the second vertex of the triangle. |
| OutV2 | Upon return, should contain the third vertex of the triangle. |