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API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineSegment.h |
| Include | #include "LandscapeSplineSegment.h" |
Syntax
struct FLandscapeSplineMeshEntry
Variables
| Type | Name | Description | |
|---|---|---|---|
| uint32: 1 | bCenterH | Whether to automatically center the mesh horizontally on the spline | |
| uint32: 1 | bScaleToWidth | Whether to scale the mesh to fit the width of the spline | |
| FVector2D | CenterAdjust | Tweak to center the mesh correctly on the spline | |
| TEnumAsByte< ESplineMeshAxis::Type > | ForwardAxis | Chooses the forward axis for the spline mesh orientation | |
| TArray< TObjectPtr< UMaterialInterface > > | MaterialOverrides | Overrides mesh's materials | |
| TObjectPtr< UStaticMesh > | Mesh | Mesh to use on the spline | |
| FVector | Scale | Scale of the spline mesh, (Z=Forwards) | |
| TEnumAsByte< ESplineMeshAxis::Type > | UpAxis | Chooses the up axis for the spline mesh orientation |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | IsValid () |
Deprecated Variables
| Type | Name | Description | |
|---|---|---|---|
| TEnumAsByte< LandscapeSplineMeshOrientation > | Orientation_DEPRECATED | Orientation of the spline mesh, X=Up or Y=Up |