Navigation
API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include | #include "LandscapeRender.h" |
Syntax
class FLandscapeSectionLODUniformParameters
Variables
| Type | Name | Description | |
|---|---|---|---|
| TShaderParameterTypeInfo< int32 >::TAlignedType | LandscapeIndex | ||
| TShaderParameterTypeInfo< FIntPoint >::TAlignedType | Min | ||
| TShaderResourceParameterTypeInfo< FRHIShaderResourceView * >::TAlignedType | SectionLODBias | ||
| TShaderParameterTypeInfo< FIntPoint >::TAlignedType | Size |
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| FUniformBufferRHIRef | CreateUniformBuffer
(
const FLandscapeSectionLODUniformParameters& InContents, |
||
| const FShaderParametersMetadata * | |||
| TArray< FShaderParametersMetadata::FMember > | zzGetMembers () |
Classes
| Type | Name | Description | |
|---|---|---|---|
| FTypeInfo |