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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeRenderSystem
| Name | LODSettingsComponent |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include Path | #include "LandscapeRender.h" |
Syntax
struct LODSettingsComponent
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DrawCollisionPawnLOD | int8 | LandscapeRender.h | ||
| DrawCollisionVisibilityLOD | int8 | LandscapeRender.h | ||
| ForcedLOD | int8 | LandscapeRender.h | ||
| LastLODIndex | int8 | LandscapeRender.h | ||
| LastLODScreenSizeSquared | float | LandscapeRender.h | ||
| LOD0ScreenSizeSquared | float | LandscapeRender.h | ||
| LOD1ScreenSizeSquared | float | LandscapeRender.h | ||
| LODOnePlusDistributionScalarSquared | float | LandscapeRender.h | ||
| VirtualShadowMapInvalidationLimitLOD | float | LandscapeRender.h |