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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapePhysicalMaterialRender-
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapePhysicalMaterial.h |
| Include | #include "LandscapePhysicalMaterial.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapePhysicalMaterial.cpp |
bool Init
(
class ULandscapeComponent const * LandscapeComponent,
uint32 InHash
)
Remarks
Initialize the task for a component. A task in progress can safely call Init() again to rekick the task. Returns false if no physical material needs to be rendered.