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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeMeshProxySceneProxy
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include | #include "LandscapeRender.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
FLandscapeMeshProxySceneProxy
(
UStaticMeshComponent * InComponent,
const FGuid & InLandscapeGuid,
const TArray< FIntPoint > & InProxySectionsBases,
const TArray< FVector > & InProxySectionsCentersLocalSpace,
const FVector & InComponentXVector,
const FVector & InComponentYVector,
const FTransform & LocalToWorld,
int32 ComponentResolution,
int8 InProxyLOD,
uint32 InLODGroupKey,
uint32 LandscapeKey
)