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API > API/Runtime > API/Runtime/Landscape
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include | #include "Landscape.h" |
Syntax
USTRUCT ()
struct FLandscapeLayerBrush
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLandscapeLayerBrush
(
ALandscapeBlueprintBrushBase* InBlueprintBrush |
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | Affects
(
ELandscapeToolTargetType InTargetType, |
||
| bool | |||
| bool | |||
| bool | AffectsWeightmapLayer
(
const FName& InWeightmapLayerName |
||
| ALandscapeBlueprintBrushBase * | GetBrush () |
||
| TArray< UE::Landscape::EditLayers::FEditLayerRendererState > | GetEditLayerRendererStates
(
const ULandscapeInfo* InLandscapeInfo, |
||
| UTextureRenderTarget2D * | RenderLayer
(
const FLandscapeBrushParameters& InParameters |
||
| void | SetOwner
(
ALandscape* InOwner |