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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeLayerBrush
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include | #include "Landscape.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayers.cpp |
UTextureRenderTarget2D &42; Render
&40;
bool InIsHeightmap,
const FIntRect & InLandscapeSize,
UTextureRenderTarget2D &42; InLandscapeRenderTarget,
const FName & InWeightmapLayerName
&41;