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Parameters to describe a subset of a landscape weightmaps to render. Can select a subset of edit layers and a subregion of the landscape coordinates, for a list of weightmaps.
| Name | FLandscapeEditLayerRenderWeightParams |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/Landscape.h |
| Include Path | #include "Landscape.h" |
Syntax
struct FLandscapeEditLayerRenderWeightParams : public FLandscapeEditLayerRenderCommonParams
Inheritance Hierarchy
- FLandscapeEditLayerRenderCommonParams → FLandscapeEditLayerRenderWeightParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CpuResult | TArrayView< uint8 > | Provide either a cpu buffer or render target to receive the data. Buffer should be allocated large enough to receive the samples in Bounds. | Landscape.h | |
| RTResult | UTextureRenderTarget2D * | Landscape.h | ||
| WeightmapNames | TArrayView< FName > | Landscape.h |