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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeEditDataInterface
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
template<typename TStoreData>
void GetEditToolTextureData
&40;
const int32 X1,
const int32 Y1,
const int32 X2,
const int32 Y2,
TStoreData & StoreData,
TFunctionRef< UTexture2D &42;(ULandscapeComponent &42;)> GetComponentTexture
&41;