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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeEditDataInterface
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeEdit.h |
| Include | #include "LandscapeEdit.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditInterface.cpp |
bool GetComponentsInRegion
&40;
int32 X1,
int32 Y1,
int32 X2,
int32 Y2,
TSet< ULandscapeComponent &42; > &42; OutComponents
&41;
Remarks
Misc.