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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeComponentSceneProxy
- FPrimitiveSceneProxy::ApplyWorldOffset()
- FLandscapeComponentSceneProxy::ApplyWorldOffset()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include | #include "LandscapeRender.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual void ApplyWorldOffset
&40;
FVector InOffset
&41;
Remarks
Shifts primitive position and all relevant data by an arbitrary delta. Called on world origin changes
Parameters
| Name | Description |
|---|---|
| InOffset | The delta to shift by |