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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeComponentSceneProxy
- FPrimitiveSceneProxy::ApplyViewDependentMeshArguments()
- FLandscapeComponentSceneProxy::ApplyViewDependentMeshArguments()
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeRender.h |
| Include | #include "LandscapeRender.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeRender.cpp |
virtual void ApplyViewDependentMeshArguments
&40;
const FSceneView & View,
FMeshBatch & ViewDependentMeshBatch
&41; const
Remarks
Gives the primitive an opportunity to override MeshBatch arguments for a specific View Only called for a MeshBatch with a bViewDependentArguments property set
Parameters
| Name | Description |
|---|---|
| View | the view to override for |
| ViewDependentMeshBatch | view dependent mesh copy (does not affect a cached FMeshBatch) |