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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeComponentMaterialOverride |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path | #include "LandscapeComponent.h" |
Syntax
USTRUCT (NotBlueprintable, Meta=(Deprecated="5.1"))
struct FLandscapeComponentMaterialOverride
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LODIndex | FPerPlatformInt | LandscapeComponent.h |
|
|
| Material | TObjectPtr< UMaterialInterface > | LandscapeComponent.h |
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