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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeComponentGrassData
Overloads
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Note: We need to explicitly disable warnings on these constructors/operators for clang to be happy with deprecated variables. |
LandscapeComponent.h |
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LandscapeComponent.h |
|
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LandscapeComponent.h |
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LandscapeComponent.h |
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FLandscapeComponentGrassData()
Description
Note: We need to explicitly disable warnings on these constructors/operators for clang to be happy with deprecated variables.
| |
|
| Name |
FLandscapeComponentGrassData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path |
#include "LandscapeComponent.h" |
PRAGMA_DISABLE_DEPRECATION_WARNINGS FLandscapeComponentGrassData()
FLandscapeComponentGrassData(ULandscapeComponent *)
| |
|
| Name |
FLandscapeComponentGrassData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path |
#include "LandscapeComponent.h" |
| Source |
/Engine/Source/Runtime/Landscape/Private/LandscapeGrass.cpp |
FLandscapeComponentGrassData
(
ULandscapeComponent * Component
)
FLandscapeComponentGrassData(const FLandscapeComponentGrassData &)
| |
|
| Name |
FLandscapeComponentGrassData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path |
#include "LandscapeComponent.h" |
FLandscapeComponentGrassData
(
const FLandscapeComponentGrassData &
)
FLandscapeComponentGrassData(FLandscapeComponentGrassData &&)
| |
|
| Name |
FLandscapeComponentGrassData |
| Type |
function |
| Header File |
/Engine/Source/Runtime/Landscape/Classes/LandscapeComponent.h |
| Include Path |
#include "LandscapeComponent.h" |
FLandscapeComponentGrassData
(
FLandscapeComponentGrassData &&
)