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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FLandscapeComponentDataInterface > API/Runtime/Landscape/FLandscapeComponentDataInterface/GetWorldPositionTangents
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h |
| Include | #include "LandscapeDataAccess.h" |
void GetWorldPositionTangents
&40;
int32 VertexIndex,
FVector & WorldPos,
FVector & WorldTangentX,
FVector & WorldTangentY,
FVector & WorldTangentZ
&41; const