Navigation
API > API/Runtime > API/Runtime/Landscape
Inheritance Hierarchy
- FLandscapeComponentDataInterfaceBase
- FLandscapeComponentDataInterface
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Public/LandscapeDataAccess.h |
| Include | #include "LandscapeDataAccess.h" |
Syntax
struct FLandscapeComponentDataInterfaceBase
Variables
| Type | Name | Description | |
|---|---|---|---|
| int32 | ComponentNumSubsections | ||
| int32 | ComponentSizeQuads | ||
| int32 | ComponentSizeVerts | ||
| int32 | HeightmapComponentOffsetX | ||
| int32 | HeightmapComponentOffsetY | ||
| int32 | HeightmapStride | Offset of this component's data into heightmap texture | |
| int32 | HeightmapSubsectionOffset | ||
| const int32 | MipLevel | ||
| int32 | SubsectionSizeVerts |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FLandscapeComponentDataInterfaceBase
(
ULandscapeComponent* InComponent, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | ComponentXYToSubsectionXY
(
int32 CompX, |
||
| int32 | |||
| uint16 | |||
| const FColor * | GetHeightData
(
int32 LocalX, |
||
| void | GetLocalTangentVectors
(
int32 LocalX, |
||
| FVector | GetLocalVertex
(
int32 LocalX, |
||
| float | |||
| void | QuadIndexToXY
(
int32 QuadIndex, |
Accessors. | |
| int32 | TexelXYToIndex
(
int32 TexelX, |
||
| int32 | VertexIndexToTexel
(
int32 VertexIndex |
||
| void | VertexIndexToXY
(
int32 VertexIndex, |
Accessors. | |
| int32 | VertexXYToIndex
(
int32 VertX, |
||
| void | VertexXYToTexelXY
(
int32 VertX, |