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API > API/Runtime > API/Runtime/Landscape
| Name | FLandscapeBrushParameters |
| Type | struct |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeBlueprintBrushBase.h |
| Include Path | #include "LandscapeBlueprintBrushBase.h" |
Syntax
USTRUCT (BlueprintType )
struct FLandscapeBrushParameters
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| LandscapeBlueprintBrushBase.h | |||
FLandscapeBrushParameters
(
bool bInIsHeightmapMerge, |
LandscapeBlueprintBrushBase.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CombinedResult | TObjectPtr< UTextureRenderTarget2D > | LandscapeBlueprintBrushBase.h |
|
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| LayerType | ELandscapeToolTargetType | LandscapeBlueprintBrushBase.h |
|
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| RenderAreaSize | FIntPoint | LandscapeBlueprintBrushBase.h |
|
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| RenderAreaWorldTransform | FTransform | LandscapeBlueprintBrushBase.h |
|
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| WeightmapLayerName | FName | LandscapeBlueprintBrushBase.h |
|