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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FGrassVariety
Syntax
UPROPERTY (BlueprintReadOnly, EditAnywhere, Category=Grass,
Meta=(UIMin=0, ClampMin=0, UIMax=1000000, ClampMax=1000000))
FPerPlatformInt EndCullDistance
Remarks
The distance where instances will have completely faded out when using a PerInstanceFadeAmount material node. 0 disables. When the entire cluster is beyond this distance, the cluster is completely culled and not rendered at all.