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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/FEditLayerRendererState
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void EnableWeightmap
(
ELandscapeToolTargetType InTargetType, |
Mutates the EnabledTargetTypeState by adding the weightmap in parameter to the list of enabled weightmaps, if it is known to the merge context | LandscapeEditLayerRendererState.h | |
void EnableWeightmap
(
ELandscapeToolTargetType InTargetType, |
Mutates the EnabledTargetTypeState by adding the weightmap in parameter to the list of enabled weightmaps. | LandscapeEditLayerRendererState.h |
EnableWeightmap(ELandscapeToolTargetType, const FName &)
Description
Mutates the EnabledTargetTypeState by adding the weightmap in parameter to the list of enabled weightmaps, if it is known to the merge context
| Name | EnableWeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRendererState.h |
| Include Path | #include "LandscapeEditLayerRendererState.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayerRendererState.cpp |
void EnableWeightmap
(
ELandscapeToolTargetType InTargetType,
const FName & InWeightmapLayerName
)
EnableWeightmap(ELandscapeToolTargetType, int32)
Description
Mutates the EnabledTargetTypeState by adding the weightmap in parameter to the list of enabled weightmaps. Asserts if the layer index isn't known to the merge context
| Name | EnableWeightmap |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Public/LandscapeEditLayerRendererState.h |
| Include Path | #include "LandscapeEditLayerRendererState.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEditLayerRendererState.cpp |
void EnableWeightmap
(
ELandscapeToolTargetType InTargetType,
int32 InWeightmapLayerIndex
)