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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeSplineActor
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CreateSplineComponent () |
Interface existes for backward compatibility. Should already be created since its this actor's root component. | LandscapeSplineActor.h | |
virtual void CreateSplineComponent
(
const FVector& Scale3D |
LandscapeSplineActor.h |
CreateSplineComponent()
Description
Interface existes for backward compatibility. Should already be created since its this actor's root component.
| Name | CreateSplineComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineActor.h |
| Include Path | #include "LandscapeSplineActor.h" |
virtual void CreateSplineComponent()
CreateSplineComponent(const FVector &)
| Name | CreateSplineComponent |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeSplineActor.h |
| Include Path | #include "LandscapeSplineActor.h" |
virtual void CreateSplineComponent
(
const FVector & Scale3D
)