Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeBlueprintSupport.cpp |
UFUNCTION (BlueprintCallable, Category="Landscape|Runtime|Material")
void SetLandscapeMaterialTextureParameterValue
(
FName ParameterName,
class UTexture * Value
)
Remarks
Set an MID texture parameter value for all landscape components.