Navigation
API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/Landscape.cpp |
void RecreateComponentsRenderState
&40;
TFunctionRef< void(ULandscapeComponent &42;)> Fn
&41;
Remarks
Recreate all component rendering states after applying a given function to each