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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
Syntax
UPROPERTY (EditAnywhere, Category=Landscape, AdvancedDisplay, Meta=(LandscapeOverridable))
TObjectPtr< UMaterialInterface > LandscapeHoleMaterial
Remarks
Material used to render landscape components with holes. If not set, LandscapeMaterial will be used (blend mode will be overridden to Masked if it is set to Opaque)