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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
References
| Module | Landscape |
| Header | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
bool LandscapeExportWeightmapToRenderTarget
&40;
UTextureRenderTarget2D &42; InRenderTarget,
FName InLayerName
&41;
Remarks
Output a landscape weightmap to a render target Only works in the editor