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API > API/Runtime > API/Runtime/Landscape > API/Runtime/Landscape/ALandscapeProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void Import
(
const FGuid& InGuid, |
Import the given Height/Weight data into this landscape | LandscapeProxy.h | |
void Import
(
const FGuid& InGuid, |
LandscapeProxy.h |
Import(const FGuid &, int32, int32, int32, int32, int32, int32, const TMap< FGuid, TArray< uint16 > > &, const TCHAR const, const TMap< FGuid, TArray< FLandscapeImportLayerInfo > > &, ELandscapeImportAlphamapType, const TArray< struct FLandscapeLayer > )
Description
Import the given Height/Weight data into this landscape
| Name | Import |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
void Import
(
const FGuid & InGuid,
int32 InMinX,
int32 InMinY,
int32 InMaxX,
int32 InMaxY,
int32 InNumSubsections,
int32 InSubsectionSizeQuads,
const TMap < FGuid , TArray < uint16 > > & InImportHeightData,
const TCHAR *const InHeightmapFileName,
const TMap < FGuid , TArray < FLandscapeImportLayerInfo > > & InImportMaterialLayerInfos,
ELandscapeImportAlphamapType InImportMaterialLayerType,
const TArray < struct FLandscapeLayer > * InImportLayers
)
Import(const FGuid &, int32, int32, int32, int32, int32, int32, const TMap< FGuid, TArray< uint16 > > &, const TCHAR *const, const TMap< FGuid, TArray< FLandscapeImportLayerInfo > > &, ELandscapeImportAlphamapType, const TArrayView< const struct FLandscapeLayer > &)
| Name | Import |
| Type | function |
| Header File | /Engine/Source/Runtime/Landscape/Classes/LandscapeProxy.h |
| Include Path | #include "LandscapeProxy.h" |
| Source | /Engine/Source/Runtime/Landscape/Private/LandscapeEdit.cpp |
void Import
(
const FGuid & InGuid,
int32 InMinX,
int32 InMinY,
int32 InMaxX,
int32 InMaxY,
int32 InNumSubsections,
int32 InSubsectionSizeQuads,
const TMap < FGuid , TArray < uint16 > > & InImportHeightData,
const TCHAR *const InHeightmapFileName,
const TMap < FGuid , TArray < FLandscapeImportLayerInfo > > & InImportMaterialLayerInfos,
ELandscapeImportAlphamapType InImportMaterialLayerType,
const TArrayView < const struct FLandscapeLayer > & InImportLayers
)